Twilight Phenomena: The Lodgers of House 13: Chapter Seven: The Garage

Our Twilight Phenomena: The Lodgers of House 13 Walkthrough will help you save yourself and humanity in this exciting adventure puzzle game. You should have known things were too good to be true when you found a beautiful mansion in the country with a crazy cheap rental price. Now, you've found yourself being stalked by a monster and trapped inside House 13. Can you escape with your head and stop this monstrosity? With our Twilight Phenomena: The Lodgers of House 13 Walkthrough, you can! We made sure to pack it full of detailed information, tons of helpful screenshots and puzzle solutions so you won't have any problem escaping the clutches of House 13.


Inside Shack

  • Click on the head to talk to him.
  • Click on the press to zoom in.
  • Take the ARROW.
  • Go back two screens.
  • Head to the left this time.
     

Tree Palm Trees

  • Click on the birdhouse to zoom in.
  • Take the PALM TREES.
  • Go to the left.
     

Rake

  • Click on the archer to zoom in.
  • Take the RAKE.
  • Go back two screens.
     

Pump

  • Click to zoom in on the cage on the left.
  • Use the RAKE on the pump.
  • Take the PUMP.
  • Go to the right.
     

Boat

  • Click on the boat to zoom in.
  • Use the PUMP on the boat.
  • Click on the pump a few times to inflate the boat until it blows up.
  • Take the OAR.
  • Go back one screen.
     

Crocodile

  • Click on the crocodile in the water to zoom in.
  • Click on him and he will open his mouth.
  • Use the OAR to wedge his mouth open... don't do this at home kids...
  • Take the OAR PART and the WHISK.
  • Click on the oar to remove it from the poor guy's mouth.
  • Go forward two screens and go back inside the shack.
     

Cream

  • Click on the beater to zoom in.
  • Use the WHISK on the beater.
  • Use the CREAM on the beater.
  • Click on the red button.
  • Take the BUTTER.
  • Go back two screens and then left two screens to the screen with the fire.
     

Windmill

  • Click on the windmill to zoom in.
  • Use the OAR PART on the windmill.
  • Click to turn it.
  • Click on the place where the balloon fell to zoom in.
  • Click on the crumbled paper.
  • Take the CONTROL KNOB.
  • Go back to the bomb shelter.
     

Drain Pond

  • Click on the valve by the ceiling to zoom in.
  • Use the BUTTER on the valve to turn it.
  • Click to turn it.
  • Go back one screen.
     

Bag Fork

  • Click on the item in the pond to zoom in.
  • Click on the bag to open it.
  • Take the MONKEY FORK.
  • Go forward one screen.
     

Cage Door

  • Click to zoom in on the cage door on the right.
  • Use the MONKEY FORK and the MONKEY SPOON on the door.
  • Enter the cage.
     

Inside Cage

  • Click on the bowl on the right to zoom in.
  • Take the MEDAL.
  • Click on the lock on the left to zoom in.
  • Use the PALM TREES on the lock.
  • Click on the lock to open it.
  • Take the ARROW.
  • Go back one screen and then go to the right.
     

Fishing Pole

  • Click on the pond to zoom in.
  • Take the FISHING ROD.
  • Go back one screen and then go to the left.
  • Watch the cutscene.
  • Go left once more.
     

Archer Cat

  • Click to zoom in on the archer.
  • Use the ARROW on the archer.
  • Use the Cat Hologram to get the cat down.
  • Yep, that just happened.
  • Go forward into the garage.
     

Inside Garage

  • Click on the hay a few times.
  • Take the VACUUM HOSE.
  • Click on the Christmas tree to zoom in.
  • Take the note.
  • Use the FISHING ROD on the basket.
  • Click to zoom in on the basket.
  • Take the LANTERN and the PEN.
  • Go back one screen.
     

Outside Paper

  • Click on the paper on the ground to zoom in.
  • Use the PEN on the paper.
  • Take the paper.
  • Go back inside the garage.
     

Chest Puzzle

  • Click on the chest to zoom in.
  • Use the MEDAL on the chest.
  • This will start a mini-game.
     

Medal Puzzle

  • The goal of the puzzle is to move each of the medals to the right position, following the solution laid out on the paper on the right.
  • First, start with the green medal.
  • Move it down one, then switch the tiles so the track runs to the bottom right.
  • See the screenshot for the solution.
     

Medal Puzzle 2

  • Next, go for the pink medal.
  • Move it up one, and then switch all the tiles to form the track.
  • Move it back down and then over to it's appropriate position.
  • See the screenshot for help.
     

Medal Puzzle 3

  • Next, the purple one.
  • This one you need to move up one, over one, and then down one before you can set the track right.
  • See the screenshot for the solution.
     

Medal Puzzle 4

  • And finally, the blue medal.
  • Move the medal over to the right one and then set the track.
  • See the screenshot for the solution.
  • When you are done, take the FIRE EXTINGUISHER.
  • Go back one screen.
     

Garage Fire

  • Use the Fire EXTINGUISHER on the fire to put it out.
  • Click on the controls on the garage to zoom in.
  • Use the ARROW on the empty slot.
  • Click on the up button.
  • Go inside the garage.